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  • Demo - Openbor Sailormoon | ChronoCrash
    Sailor Moon Sailor Mercury Sailor Mars Sailor Jupiter Sailor Venus Sailor Saturn Jinrei from Guardians Tenchimaru from Oni Ninja Programming and color separation and sprite rips by @Bloodbane Custom Character Icon by @maxman Extra Nightslasher's Pinocchio Puzzle sprite material by @oldyz Tenchimaru basic sprites by @jeremiah cuff Openbor Engine
  • Canceled - Openbor Sailormoon | ChronoCrash
    Hello everyone, It appears that I've been away from modding for 13 years Didn't realize how much time has passed Here's the Sailormoon Arcade Mod work in progress Ignore some of the old BOR intros I'm working on that Presently Sailor Jupiter is next on the list and the circus stage
  • Canceled - Openbor Sailormoon | Page 5 | ChronoCrash
    Last night i worked on the Sailor Soldiers’s bio •Sailor Moon •Sailor Mercury •Sailor Mars •Sailor Jupiter •Sailor Venus ¥Jinrei ¥Sailor Pluto I have a rough draft of the plot that incorporates these 2 working together
  • Canceled - Openbor Sailormoon | Page 7 | ChronoCrash
    After Sailor Jupiter, here is the order for the new playable characters once I’ve arranged the images: •Sailor Venus •Sailor V •Sailor Pluto •Sailor Saturn •Another Guest Character Coding should follow soon for Sailor Jupiter Can’t wait to add the 2 new stages i created: •Japanese Shrine •Hotel Stage WIP:
  • Sailormoon MOTD Natsume Banpresto Style | Page 6 | ChronoCrash
    Something to replace her Jupiter Double Axle in both the beat em up and fighting games I feel like she needs something that looks and feels more powerful I remember playing Ranma for the Super Famicom with her blasting a powerful tornado very similar to Joe Higashi and Cody It definitely fits Sailor Jupiter's play style
  • Sailormoon MOTD Natsume Banpresto Style | Page 9 | ChronoCrash
    To anyone wanting to use Jamanen I'll be adding more to this in the far future since my focus is Sailor Jupiter
  • Canceled - Openbor Sailormoon | Page 2 | ChronoCrash
    Here's the Sailormoon Arcade Mod work in progress Ignore some of the old BOR intros I'm working on that Presently Sailor Jupiter is next on the list and the circus stage from Denjin Makai 1 I have lots of reading to do with adding the following: 1 Music 2 Scripts the game can be downloaded from chronocrash Click to expand
  • Canceled - Openbor Sailormoon | Page 4 | ChronoCrash
    For sprite styles, I mainly use the following •Oni Ninja (Banpresto) •Guardians (Banpresto) •Night Slashers (Data East) I have all of the voices ripped from PSX Sailormoon Everything takes time As of right now, Sailor Jupiter has been ripped She will be the next Sailor to appear along with the evil Pinocchio
  • Sailormoon MOTD Natsume Banpresto Style | Page 38 | ChronoCrash
    Beta testing Sailor Jupiter for at least an hour Click to expand I watched about 10 minutes The animations look fantastic @rgveda99 These sprites are begging for a competent OpenBOR adaptation - hopefully by someone interested in actually making a game and not cheap porn Keep up the great work! DC
  • Canceled - Openbor Sailormoon | Page 21 | ChronoCrash
    Sailor Jupiter can't even finish hers on a basic mook It's frustrating and breaks up the game flow The jab twice thing also needs to go That's a leftover trope from Final Fight As an example, I changed Sailor Moon's attack chain from 1 1 2 3 4 to 1 3 2 4 This alone makes her combo flow better and looks more like a competent fighter





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