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  • Miyamoto! - A NSMBU NSLU Level Editor - GBAtemp. net
    Miyamoto! v27 0 A NSMBU NSLU level editor Miyamoto! is a fork of Reggie Next, aimed to add new things (Since the original's dead) It is centered around new features, friendly sprite images, and Japanese stereotypes Miyamoto! can also edit tilesets, and change Backgrounds! It can also
  • Miyamotos Mii QR code! - GBAtemp. net
    So in the latest issue of ONM Australia, they had an interview with Shigeru Miyamoto They were so generous as to actually release his Mii's QR Code! So, here it is! Regular Another Hopefully they should work I don't have access to my SD card for the original, so these should do If it
  • Miyamoto! - A NSMBU NSLU Level Editor - GBAtemp. net
    Seriously, there are only a few tutorials on miyamoto i may be new in the hacking but i take things pretty seriously And in the more respectfull way i ask: What can i do to solve all the questions i have? (all related to how to use
  • Miyamoto! - A NSMBU NSLU Level Editor - GBAtemp. net
    Actually, Miyamoto 19 works but I still can't seem to find out why NSMBU doesn't work So I can't really test any levels that I make So I can't really test any levels that I make Reply
  • Miyamoto! - A NSMBU NSLU Level Editor - GBAtemp. net
    Alternatively, Miyamoto has an option to fake-compress (compress without taking time) This is very useful if you want to constantly test your level, but you must only use it for testing with CEMU To enable fake-compressing, go to File -> Miyamoto Preferences, and set the compression level to 0
  • Potential for a “New Super Mario Bros U Deluxe” Level Editor
    I have no doubt with how retroactive the community has been at creating editors mods for games already on the Switch, that this "New Super Mario Bros U Deluxe" port will eventually get support as well (no doubt it'll be soon considering I doubt Nintendo would have changed the level data structure all too much from the Wii U version) that's like saying you're going to have Toast with Jam it's
  • Help Me (Miyamoto NSMBU Level Editor) - GBAtemp. net
    I need help with something Apparently whenever I try to save a level that doesn't contain the already embedded tiles of the original level, it won't save For example, I can't make 1-3 an underwater level because apparently none of the areas have the underwater tileset already embedded, only
  • Miyamoto! - A NSMBU NSLU Level Editor - GBAtemp. net
    I just deleted Miyamoto and got v15 again It still wont save when I place sprites Is there something else that I have to download with it? I started with making a new level Is it because I made a new level and then started editing it and then added sprites? I can't even place zones!


















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