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unburnt    
未燃的; 未烧过的; 欠火

未燃的; 未烧过的; 欠火


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英文字典中文字典相关资料:


  • Audiokinetic
    Audiokinetic - The global leader in interactive audio technology
  • Wwise - Dolby Professional
    Wwise® is the trusted gold standard for cross-platform interactive and spatial audio development Featuring a run-time sound engine and audio authoring application, Wwise is the most comprehensive audio middleware solution for developers looking to achieve truly immersive experiences
  • Introducing Wwise - Audiokinetic
    Based on a profound understanding of the needs of both sound designers and audio programmers, Audiokinetic has created Wwise, an innovative solution dedicated to the art of audio design Several years in the making, Wwise has been developed with the following premises in mind:
  • Wwise: Getting Started | SCiL Wiki - Shenandoah University
    Wwise is a sound-authoring middleware with an intuitive interface for audio engineers It can integrate with almost any game engine and no matter which you use, yields a consistent toolbox that renders you flexible for creating meticulous soundscapes
  • Welcome to Wwise 2024. 1. 5 - Audiokinetic
    Wwise tools - Provides information about the various tools that ship with Wwise, including the Multi-Channel Creator Additional resources - Provides an overview of the Wwise documentation set and various learning materials
  • Information | Dolby Games
    Wwise® is the trusted gold standard for cross-platform interactive and spatial audio development Featuring a run-time sound engine and audio authoring application, Wwise is the most comprehensive audio middleware solution for developers looking to achieve truly immersive experiences
  • Wwise Project Launcher Introduction - Audiokinetic
    Audiokinetic introduces the Wwise Project Launcher, a centralized environment for anything and everything Wwise related including: Downloading your desired Wwise version Integrations and adding plug-ins
  • One Minute Wwise | Using the Wwise Launcher
    Quick introduction to using the Wwise Launcher No commercials, no lengthy introductions - get "wwiser" in exactly 1 minute To get Wwise, you need the Wwise Launcher, so let's talk about it Start by getting it from the website The Wwise Launcher is the place to go for anything related to your Wwise Projects Here, you can
  • HOW-TO: Implement sounds and use Wwise - Atlassian
    Wwise is an audio tool which REDkit uses for almost all audio-related tasks Here you can find the basics of starting the app, using it and also find tutorials on implementing sounds into your mod for different purposes such as weather, scenes, animations and more
  • Courses - Audiokinetic
    Starting from a completely new Wwise project, you’ll place your first sound into the Cube demo game Along the way, you’ll learn about the Wwise user-interface and the core concepts used to implement sound into any video game





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